KOR-FX aims to emulate that deep bass feeling
Our games, ourselves
The good news is that we’ve finally gotten our priorities in order. According to Nielsen, the average U.S. gamer age 13 or older spent 6.3 hours a week playing...
Intelligence agencies are secretly infiltrating online games like World of Warcraft and Second Life
A new Stanford University study looks at the connection between hyper-sexualized gaming characters and the way female players view rape and their own bodies.
New ‘The Hobbit: The Desolation of Smaug’ heroine Tauriel evokes standout elves from movies, TV, books, and video games
Tributes to Beyoncé, Gangnam Style, video games and more